Below are some of the team projects that I have been apart of over the past few years
Shen - UX Designer | User Researcher
Shen is a VR survival horror game with a unique take on locomotion movement as the player is bound to a wheelchair. In Shen, you find yourself in an abandoned, haunted theatre house inspired by traditional east Asian culture. Your goal is to appease the spirit that haunts the theater, while ensuring your own survival from the angry spirit. Shen is being developed in Unreal for the Oculus Rift.
Arena of Riches - UI Designer
Arena of Riches was the final project for my UI course in which we had to wireframe and create high fidelity screens for an arena fighter mobile game. I created wireframes for the start screen and city screen, which is the central hub for players in the game. Both wireframes and high fidelity screens were created using Photoshop.